COURSE FINDER
Layout plan with various elements of the interior like couch, chair and table featured on the left side.

Dynamic Visualization and Realtime Simulations in Unity

Jun 12 - Jul 24
$225
Wednesday 6:30-9:30 PM (EST) 6 sessions
Wednesday 6:30-9:30 PM (EST) 6 sessions
Location
Online
Faculty
Jorge Orozco Gonzalez,

Founding principal, drcdservice.com; architectural design fellow, Princeton University

Leveraging the potential of video game engines to create engaging presentation materials for architecture and interior design projects is the focus of this course. Unity is a software development environment that will be used to create interactive "walk-through" simulations and other experiences. Topics include: interface, navigation and project structure; texture maps and creating materials; HDRI and direct lighting; point lights and area lights; adding entourage; real-time lighting versus baked lighting; lighting probes; post-processing stack. Cutting-edge technology that is becoming the industry standard in architectural visualization is addressed throughout the course.
Prerequisite: A working knowledge of 3D modeling.
NOTE: A free copy of Unity is available for noncommercial purposes. The technical requirements for Unity can be found at: https://docs.unity3d.com/Manual/system-requirement s.html#e This course is fully online and offered through synchronous sessions during the listed course hours.
Course Number
IDC-1132-OL
Credits
1.5 CEUs