School of Visual Arts presents a multi-part exhibition showcasing work by BFA Fine Arts students, on view February 7 through February 21 at the SVA Chelsea Gallery, 601 West 26th Street, New York City. Admission is free and open to the public.
“Rock-Paper-Scissors,” curated by faculty member Gary Sherman, takes its cue from the ancient hand game of Chinese origin. Sherman explains: “Based on the objects the participants play, the game has three possible outcomes other than a tie. Rock beats Scissors. Paper beats Rock. Scissors beats Paper. Although there appears to be a distinct hierarchy among these three objects, neither is more privileged than the others. The outcome of the game is always contingent on the juxtaposition of the objects; at any show of hands any outcome is equally probable. That’s a great analog for the process of making art. In art, as in the game Rock-Paper-Scissors, no medium is more or less privileged than another. It’s all about what the artist does with the tools at her disposal. Following this premise, and allowing myself grand curatorial license, Amanda Selinder’s neon cluster of circles or loops references rocks. Monica Lai’s installation of origami flowers references paper. Wednesday Kim’s video is indebted to collage and therefore references scissors. In the hands of these young artists, anything is possible.”
BFA Fine Arts at SVA prepares students to meet the challenges of a rapidly changing field head on. With a faculty of approximately 90 active artists, critics and curators, a distinguished roster of guest lecturers and various exhibition opportunities, the department offers direct and multifaceted engagement with New York’s art community. From coursework in anatomy, figure drawing and color theory to interdisciplinary workshops in digital and photo-based media, the curriculum provides a broad platform for expression. The department boasts a digital lab with state-of-the art recording, editing and projection technology; fully equipped printmaking facilities; sculpture studios with computerized milling machines; and the Nature and Technology Lab, where living materials can be employed in art production.